External/Aga.Controls/Tree/Input/InputState.cs
author sl
Thu, 01 Jan 2015 23:35:49 +0100
changeset 405 5715aefd2bcc
permissions -rw-r--r--
SharpDisplay: Migrating to new robust client scheme.
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using System;
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using System.Windows.Forms;
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namespace Aga.Controls.Tree
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{
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	internal abstract class InputState
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	{
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		private TreeViewAdv _tree;
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		public TreeViewAdv Tree
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		{
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			get { return _tree; }
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		}
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		public InputState(TreeViewAdv tree)
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		{
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			_tree = tree;
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		}
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		public abstract void KeyDown(System.Windows.Forms.KeyEventArgs args);
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		public abstract void MouseDown(TreeNodeAdvMouseEventArgs args);
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		public abstract void MouseUp(TreeNodeAdvMouseEventArgs args);
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		/// <summary>
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		/// handle OnMouseMove event
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		/// </summary>
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		/// <param name="args"></param>
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		/// <returns>true if event was handled and should be dispatched</returns>
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		public virtual bool MouseMove(MouseEventArgs args)
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		{
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			return false;
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		}
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		public virtual void MouseDoubleClick(TreeNodeAdvMouseEventArgs args)
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		{
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		}
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	}
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}