Thu, 29 May 2014 19:46:57 +0200Restoring some of our on-screen functionality for debug purposes.
sl [Thu, 29 May 2014 19:46:57 +0200] rev 18
Restoring some of our on-screen functionality for debug purposes.
We could prove that updating a single pixel is much faster than updating our
whole screen. Single pixel updates runs at full 24 FPS.

Thu, 29 May 2014 17:25:06 +0200Hacking around our UI so that our frame display window remains inside our app.
sl [Thu, 29 May 2014 17:25:06 +0200] rev 17
Hacking around our UI so that our frame display window remains inside our app.

Thu, 29 May 2014 15:47:51 +0200Adding set pixel method to our QML MiniDisplay.
sl [Thu, 29 May 2014 15:47:51 +0200] rev 16
Adding set pixel method to our QML MiniDisplay.
Adding more metrics and options to our test tab.