Thu, 29 May 2014 19:46:57 +0200Restoring some of our on-screen functionality for debug purposes.
sl [Thu, 29 May 2014 19:46:57 +0200] rev 18
Restoring some of our on-screen functionality for debug purposes.
We could prove that updating a single pixel is much faster than updating our
whole screen. Single pixel updates runs at full 24 FPS.