sl [Fri, 30 May 2014 10:56:20 +0200] rev 20
Pixel diff logic for frame rate improvment now working.
It's still working on a per pixels bases so too slow with full screen update.
Thus it's still disabled.
sl [Thu, 29 May 2014 21:42:07 +0200] rev 19
Trying to optimize our swap buffer implementation by sending only the pixel
block which ave changed. No joy so far.
sl [Thu, 29 May 2014 19:46:57 +0200] rev 18
Restoring some of our on-screen functionality for debug purposes.
We could prove that updating a single pixel is much faster than updating our
whole screen. Single pixel updates runs at full 24 FPS.
sl [Thu, 29 May 2014 17:25:06 +0200] rev 17
Hacking around our UI so that our frame display window remains inside our app.
sl [Thu, 29 May 2014 15:47:51 +0200] rev 16
Adding set pixel method to our QML MiniDisplay.
Adding more metrics and options to our test tab.
sl [Thu, 29 May 2014 14:27:08 +0200] rev 15
Adding MiniDisplay methods to display image and window.
Using our test tab to render our display frame in QML and send it to our display.
Using a timer and frame counter to profile our performance.
sl [Wed, 28 May 2014 21:31:03 +0200] rev 14
Working around our font dialog option listing issues.
Font dialog options are now persisted.
Fixing issue with italic font being cut by using proper string width from boundigRect.
sl [Wed, 28 May 2014 20:14:23 +0200] rev 13
Fixing qml warnings.
sl [Wed, 28 May 2014 19:31:55 +0200] rev 12
Fixing our font rendering issues by rendering into 32bits bitmap.
sl [Wed, 28 May 2014 18:44:15 +0200] rev 11
Sorting out start-up/shutdown sequence to avoid flashing old frame upon connection.
Adding a couple of option to clear our frames upong close and/or open.