Pixel diff logic for frame rate improvment now working.
It's still working on a per pixels bases so too slow with full screen update.
Thus it's still disabled.
1 #include "minidisplay_plugin.h"
2 #include "minidisplay.h"
6 void MiniDisplayPlugin::registerTypes(const char *uri)
8 // @uri com.slions.minidisplay
9 qmlRegisterType<MiniDisplay>(uri, 1, 0, "MiniDisplay");