Trying to get rid of our QML timer.
We now connect to our window after animation signal from C++.
It looks like it works much better now. Less UI lags smother animation.
1 #include "minidisplay_plugin.h"
2 #include "minidisplay.h"
6 void MiniDisplayPlugin::registerTypes(const char *uri)
8 // @uri com.slions.minidisplay
9 qmlRegisterType<MiniDisplay>(uri, 1, 0, "MiniDisplay");