FutabaGP1212A02.cpp
author StephaneLenclud
Sun, 31 Aug 2014 22:57:32 +0200
changeset 18 96c013c63595
parent 16 42ba42be810d
child 19 9f659cde9ee8
permissions -rw-r--r--
Display auto detect implementation.
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//
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//
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//
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#include "FutabaGP1212A02.h"
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#include <stdio.h>
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#include <time.h>
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const unsigned short KMaxDataMemoryAddress = 0x4FFF;
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const unsigned short KFrameSizeInBytes = 0x800;
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//
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// class GP1212A02A
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//
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GP1212A02A::GP1212A02A():
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	iDisplayPositionX(0),iDisplayPositionY(0),
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    iOffScreenMode(true),
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    iUseFrameDifferencing(true),
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    iFrameNext(NULL),
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    iFrameCurrent(NULL),
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    iFramePrevious(NULL),
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    iFrameAlpha(NULL),
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    iFrameBeta(NULL),
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    iFrameGamma(NULL),
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    iNeedFullFrameUpdate(0),
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    iPowerOn(false)
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	{
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	iDeviceId[0]=0;
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	iFirmwareRevision[0]=0;
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	//ResetBuffers();
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	}
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/**
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*/
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GP1212A02A::~GP1212A02A()
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	{
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    delete iFrameAlpha;
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    iFrameAlpha=NULL;
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    //
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    delete iFrameBeta;
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    iFrameBeta=NULL;
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    //
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    delete iFrameGamma;
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    iFrameGamma=NULL;
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    //
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    iFrameNext=NULL;
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    iFrameCurrent=NULL;
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    iFramePrevious=NULL;
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    //
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    iNeedFullFrameUpdate=0;
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	}
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/**
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*/
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int GP1212A02A::Open()
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	{
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	int success = HidDevice::Open(KFutabaVendorId,KFutabaProductIdGP1212A02A,NULL);
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	if (success)
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		{
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        //Allocate both frames
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        delete iFrameAlpha;
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        iFrameAlpha=NULL;
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        iFrameAlpha=new BitArrayLow(KGP12xFrameBufferPixelCount);
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        //
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        delete iFrameBeta;
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        iFrameBeta=NULL;
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        iFrameBeta=new BitArrayLow(KGP12xFrameBufferPixelCount);
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        //
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        delete iFrameGamma;
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        iFrameGamma=NULL;
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        iFrameGamma=new BitArrayLow(KGP12xFrameBufferPixelCount);
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        //
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        iFrameNext=iFrameAlpha;
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        iFrameCurrent=iFrameBeta;
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        iFramePrevious=iFrameGamma;
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        //To make sure it is synced properly
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        iNeedFullFrameUpdate=0;
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        //
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		SetNonBlocking(1);
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		//
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		SendCommandClear();
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		//
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		SetClockSetting();
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		//BMP box setup could be removed if we don't use it anymore
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		//Setup BMP box
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		BmpBoxSetting(EBmpBoxIdOne,0x0000,256,64);
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		//Select current BMP box
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		BmpBoxSelect(EBmpBoxIdOne);
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		//
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		iNextFrameAddress = 0x0000;
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		}
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	return success;
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	}
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/**
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 Setting the BMP box
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[Code] 1BH,5CH,42H,Pn,aL,aH,Pw,Ph
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[Function] Setting the BMP box. BMP box can be defined the 3 area to DW. The position of BMP 
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box is set based on the address of DW. 
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* To write data in BMP box, BMP box select is necessary. 
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* Specifiable horizontal size is 256dot (100H) MAX. If horizontal size specify 256dot, Pw = 00H 
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Pn = Number of a BMP box 
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aL = Lower byte of address 
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aH = Upper byte of address 
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Pw = BMP box width 
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Ph = BMP box height 
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[Definable area]
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Pn = 31H - BMP box 1
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Pn = 32H - BMP box 2
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Pn = 33H - BMP box 3
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0000H <= aL + aH * 100 <= 07FFH 
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01H <= Pw <= 00H (=100H) 
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01H <= Ph <= 08H
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*/
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void GP1212A02A::BmpBoxSetting(TBmpBoxId aBoxId, unsigned short aAddress, int aWidth, int aHeight)
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	{
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	//TODO: check parameters validity
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	//1BH,5CH,42H,Pn,aL,aH,Pw,Ph
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	FutabaVfdReport report;
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	report[0]=0x00; //Report ID
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	report[1]=0x08; //Report length.
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	report[2]=0x1B; //Command ID
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	report[3]=0x5C; //Command ID
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	report[4]=0x42; //Command ID
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	report[5]=aBoxId; 
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	report[6]=(unsigned char)aAddress; //aL = DM lower byte
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	report[7]=aAddress>>8; //aH = DM upper byte
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	report[8]=(aWidth==256?0x00:aWidth); //Pw = BMP box width 00==256
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	report[9]=aHeight/8; //Ph = BMP box height.
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	Write(report);
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	}
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/**
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[Code]1BH,5CH,48H,Pn
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[Function]Select of BMP box 
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* Execution "BMP box select" is necessary before "Setting the Text box". 
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* In case of writing by the specified dot writing, it is necessary to cancel this command. 
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[Definable area]
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Pn = 30H - Remove the BMP box 
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Pn = 31H - BMP box 1
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Pn = 32H - BMP box 2
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Pn = 33H - BMP box 3
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*/
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void GP1212A02A::BmpBoxSelect(TBmpBoxId aBoxId)
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	{
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	//TODO: check parameters validity 
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	FutabaVfdReport report;
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	report[0]=0x00; //Report ID
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	report[1]=0x04; //Report length.
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	report[2]=0x1B; //Command ID
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	report[3]=0x5C; //Command ID
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	report[4]=0x48; //Command ID
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	report[5]=aBoxId; //BMP box ID
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	Write(report);
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	}
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/**
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*/
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void GP1212A02A::SetPixel(unsigned char aX, unsigned char aY, bool aOn)
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	{
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	//
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	//int byteOffset=(aX*HeightInPixels()+aY)/8;
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	//int bitOffset=(aX*HeightInPixels()+aY)%8;
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    //iNextFrame[byteOffset] |= ( (aOn?0x01:0x00) << bitOffset );
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    if (iOffScreenMode)
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        {
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        if (aOn)
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            {
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            iFrameNext->SetBit(aX*HeightInPixels()+aY);
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            }
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        else
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            {
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            iFrameNext->ClearBit(aX*HeightInPixels()+aY);
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            }
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        }
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    else
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        {
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        //Just specify a one pixel block
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        //TODO
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        }
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	}
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/**
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*/
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/*
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void GP1212A02A::BitBlit(const BitArray& aBitmap, int aSrcWidth, int aSrcHeight, int aTargetX, int aTargetY) const
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	{
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	//TODO: amend loop values so that we don't keep on looping past our frame buffer dimensions.
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	for (int i=0;i<aSrcWidth;i++)
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		{
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		for (int j=0;j<aSrcHeight;j++)
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			{
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            iFrameNext->SetBitValue((aTargetX+i)*HeightInPixels()+aTargetY+j,aBitmap[+i*aSrcHeight+j]);
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			}
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		}
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	}
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*/
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/**
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Clear our client side back buffer.
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Call to SwapBuffers must follow to actually clear the display.
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*/
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void GP1212A02A::Clear()
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    {
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    //memset(iNextFrame->Ptr(),0x00,FrameBufferSizeInBytes());
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    if (iOffScreenMode)
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        {
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        iFrameNext->ClearAll();
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        }
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    else
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        {
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        SendCommandClear();
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        }
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    }
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/**
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Turn on all pixels.
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Must be followed by a SwapBuffers call.
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*/
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void GP1212A02A::Fill()
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	{
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	SetAllPixels(0xFF);
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	}
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/**
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Set all pixels on our screen to the desired value.
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This operation is performed off screen to avoid tearing.
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@param 8 pixels pattern
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*/
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void GP1212A02A::SetAllPixels(unsigned char aPattern)
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	{
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	//With a single buffer
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	//unsigned char screen[2048]; //One screen worth of pixels
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	//memset(screen,0xFF,sizeof(screen));
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	//SetPixelBlock(0,0,63,sizeof(screen),screen);
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    if (iOffScreenMode)
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        {
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        memset(iFrameNext->Ptr(),aPattern,FrameBufferSizeInBytes());
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        }
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    else
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        {
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        //Using pattern SetPixelBlock variant.
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        //TODO
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        }
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	//
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	}
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/**
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BMP data input 
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[Code] 1BH,4AH,Pm,aL,aH,Ps,nL,nH,Pd...Pd
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[Function] The BMP data is written in the DW(Display Window) or the Data memory. 
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Pm= DW or Data memory 
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aL = DW lower byte 
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aH = DW upper byte 
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Ps = Direction of writing 
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nL = number of BMP data length lower byte 
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nH = number of BMP data length upper byte 
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Pd = BMP data 
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* If X direction is selected as Ps and data is written in the last address, the data in the last address is 
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overwritten with the remaining data.  
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[Definable area] Pm = 30H : DW
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 Pm = 31H: Data memory 
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0000H <= aL + aH * 100 <= 07FFH (DW)
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0000H <= aL + aH * 100 <= 4FFFH (Data memory) 
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Ps = 30H: Y direction 
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Ps = 31H: X direction 
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0001H <= nL + nH * 100 <= 0100H(DW: X direction) 
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0001H <= nL + nH * 100 <= 0800H(DW: Y direction) 
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0001H <= nL + nH * 100 <= 0A00H(Data memory: X direction) 
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0001H <= nL + nH * 100 <= 5000H(Data memory: Y direction) 
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*/
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void GP1212A02A::BmpDataInput(TTarget aTarget, unsigned short aAddress, TDirection aDirection, unsigned short aSize, unsigned char* aPixels)
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{
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	FutabaVfdReport report;
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    report[0]=0x00; //Report ID
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    report[1]=(aSize<=report.Size()-10?aSize+0x08:64); //Report length. -10 is for our header first 10 bytes. +8 is for our Futaba header size
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    report[2]=0x1B; //Command ID
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    report[3]=0x4A; //Command ID
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    report[4]=aTarget; //Display Window or Data Memory
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    report[5]=(unsigned char)aAddress; //aL = DW lower byte
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    report[6]=aAddress>>8; //aH = DW upper byte
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    report[7]=aDirection; //Direction of writing: Y or X
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	report[8]=(unsigned char)aSize; //Size of pixel data in bytes (LSB)
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	report[9]=aSize>>8;	//Size of pixel data in bytes (MSB)
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    int sizeWritten=MIN(aSize,report.Size()-10);
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    memcpy(report.Buffer()+10, aPixels, sizeWritten);
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    Write(report);
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    int remainingSize=aSize;
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    //We need to keep on sending our pixel data until we are done
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    while (report[1]==64)
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        {
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        report.Reset();
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        remainingSize-=sizeWritten;
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        report[0]=0x00; //Report ID
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        report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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        sizeWritten=(report[1]==64?63:report[1]);
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        memcpy(report.Buffer()+2, aPixels+(aSize-remainingSize), sizeWritten);
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        Write(report);
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        }
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}
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/**
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Data memory transfer
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[Code] 1BH,5CH,44H,aL,aH
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[Function] BMP data transfer from Data memory to DW. 
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Although source data is updated, data in BMP box is not updated. To reflect the update, 
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re-executing this command is necessary. 
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aL = Lower byte of address 
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aH = Upper byte of address 
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[Definable area]
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0000H <= aL + aH * 100 <= 4FFFH 
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*/
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void GP1212A02A::BmpBoxDataMemoryTransfer(unsigned short aAddress)
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	{
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	FutabaVfdReport report;
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	report[0]=0x00; //Report ID
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    report[1]=0x05; //Report length.
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    report[2]=0x1B; //Command ID
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    report[3]=0x5C; //Command ID
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    report[4]=0x44; //Command ID
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    report[5]=(unsigned char)aAddress; //aL = DM lower byte
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    report[6]=aAddress>>8; //aH = DM upper byte
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	Write(report);
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	}
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/**
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Input BMP data in the BMP box 
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[Code] 1BH,5CH,5DH,nL,nH,Pd...Pd
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[Function] BMP data is written the BMP box 
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* Number of definable data is due to BMP box size. If the data is over range, the over range data is 
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rewritten the final address. 
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nL = Lower byte of number of definition byte 
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nH = Upper byte of number of definition byte 
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Pd = BMP data 
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[Definable area] Pn : BMP box size (Pw * Ph)
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*/
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void GP1212A02A::BmpBoxDataInput(unsigned short aSize, unsigned char* aPixels)
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	{
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	FutabaVfdReport report;
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    report[0]=0x00; //Report ID
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    report[1]=(aSize<=report.Size()-7?aSize+0x05:64); //Report length. -7 is for our header first 10 bytes. +5 is for our Futaba header size
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    report[2]=0x1B; //Command ID
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    report[3]=0x5C; //Command ID
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    report[4]=0x5D; //Display Window or Data Memory
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	report[5]=(unsigned char)aSize; //Size of pixel data in bytes (LSB)
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	report[6]=aSize>>8;	//Size of pixel data in bytes (MSB)
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    int sizeWritten=MIN(aSize,report.Size()-7);
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    memcpy(report.Buffer()+7, aPixels, sizeWritten);
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    Write(report);
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    int remainingSize=aSize;
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    //We need to keep on sending our pixel data until we are done
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    while (report[1]==64)
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        {
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        report.Reset();
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        remainingSize-=sizeWritten;
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        report[0]=0x00; //Report ID
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        report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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        sizeWritten=(report[1]==64?63:report[1]);
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        memcpy(report.Buffer()+2, aPixels+(aSize-remainingSize), sizeWritten);
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        Write(report);
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        }
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	}
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/**
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Using this function is advised against as is causes tearing.
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Use Clear instead.
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*/
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void GP1212A02A::SendCommandClear()
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	{
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    //1BH,4AH,43H,44H
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    //Send Clear Display Command
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	FutabaVfdReport report;
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	report[0]=0x00; //Report ID
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	report[1]=0x04; //Report length
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	report[2]=0x1B; //Command ID
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	report[3]=0x4A; //Command ID
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	report[4]=0x43; //Command ID
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	report[5]=0x44; //Command ID
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	Write(report);
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	}
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/**
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Provide Y coordinate of our off screen buffer.
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*/
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unsigned char GP1212A02A::OffScreenY() const
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	{
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	//Overflowing is fine this is just what we want
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	return iDisplayPositionY+HeightInPixels();
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	}
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/**
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Put our off screen buffer on screen.
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On screen buffer goes off screen.
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*/
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void GP1212A02A::SwapBuffers()
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	{
sl@10
   417
	//Only perform buffer swapping if off screen mode is enabled
sl@10
   418
	if (OffScreenMode())
sl@10
   419
		{
sl@14
   420
		//Send pixel directly into BMP box
sl@15
   421
		//BmpBoxDataInput(FrameBufferSizeInBytes(),iFrameNext->Ptr());
sl@14
   422
		//Send pixel data directly into the display window
sl@14
   423
		//BmpDataInput(ETargetDisplayWindow,0x0000,EDirectionY, FrameBufferSizeInBytes(),iFrameNext->Ptr());
sl@14
   424
		//Send pixel data first to Data Memory then copy into the selected BMP box	
sl@14
   425
		//BmpDataInput(ETargetDataMemory,0x0000,EDirectionY, FrameBufferSizeInBytes(),iFrameNext->Ptr());
sl@14
   426
		//BmpBoxDataMemoryTransfer(0x0000);
sl@15
   427
		//Send pixel data first to Data Memory then copy into the selected BMP box, cycling through our Data Memory frmae
sl@15
   428
		BmpDataInput(ETargetDataMemory,iNextFrameAddress,EDirectionY, FrameBufferSizeInBytes(),iFrameNext->Ptr());
sl@15
   429
		BmpBoxDataMemoryTransfer(iNextFrameAddress);
sl@15
   430
		iNextFrameAddress+=KFrameSizeInBytes;
sl@15
   431
		if (iNextFrameAddress>KMaxDataMemoryAddress)
sl@15
   432
		{
sl@15
   433
			iNextFrameAddress=0x0000;
sl@15
   434
		}
sl@10
   435
sl@10
   436
        //Cycle through our frame buffers
sl@10
   437
        //We keep track of previous frame which is in fact our device back buffer.
sl@10
   438
        //We can then compare previous and next frame and send only the differences to our device.
sl@10
   439
        //This mechanism allows us to reduce traffic over our USB bus thus improving our frame rate from 14 FPS to 30 FPS.
sl@10
   440
        //Keep our previous frame pointer
sl@13
   441
        BitArrayLow* previousFrame=iFramePrevious;
sl@10
   442
        //Current frame becomes the previous one
sl@10
   443
        iFramePrevious = iFrameCurrent;
sl@10
   444
        //Next frame becomes the current one
sl@10
   445
        iFrameCurrent = iFrameNext;
sl@10
   446
        //Next frame is now our former previous
sl@10
   447
        iFrameNext = previousFrame;
sl@10
   448
		}
sl@10
   449
	}
sl@10
   450
sl@10
   451
sl@10
   452
//Define the edge of our pixel block
sl@10
   453
//Pixel blocks of 32x32 seems to run almost as fast as full screen update in worse case scenarii.
sl@10
   454
//Though I wonder if in some situations 16 could be better. Make this an attribute at some point if need be.
sl@10
   455
const int KPixelBlockEdge = 32;
sl@10
   456
const int KPixelBlockSizeInBits = KPixelBlockEdge*KPixelBlockEdge;
sl@10
   457
const int KPixelBlockSizeInBytes = KPixelBlockSizeInBits/8;
sl@10
   458
sl@10
   459
sl@10
   460
/**
sl@10
   461
Translate the given pixel coordinate according to our off screen mode.
sl@10
   462
*/
sl@10
   463
void GP1212A02A::OffScreenTranslation(unsigned char& aX, unsigned char& aY)
sl@10
   464
	{
sl@10
   465
	if (OffScreenMode())
sl@10
   466
		{
sl@10
   467
		aX+=WidthInPixels()-iDisplayPositionX;
sl@10
   468
		aY+=HeightInPixels()-iDisplayPositionY;
sl@10
   469
		}
sl@10
   470
	}
sl@10
   471
sl@10
   472
sl@10
   473
/**
sl@10
   474
*/
sl@15
   475
void GP1212A02A::Request(TMiniDisplayRequest aRequest)
sl@15
   476
	{
sl@15
   477
	switch (aRequest)
sl@15
   478
		{
sl@15
   479
	case EMiniDisplayRequestDeviceId:
sl@15
   480
		RequestDeviceId();
sl@15
   481
		break;
sl@15
   482
	case EMiniDisplayRequestFirmwareRevision:
sl@15
   483
		RequestFirmwareRevision();
sl@15
   484
		break;
sl@15
   485
	case EMiniDisplayRequestPowerSupplyStatus:
sl@15
   486
		RequestPowerSupplyStatus();
sl@15
   487
		break;
sl@15
   488
	default:
sl@15
   489
		//Not supported
sl@15
   490
		break;
sl@15
   491
		};
sl@15
   492
	}
sl@15
   493
sl@15
   494
sl@15
   495
/**
sl@15
   496
*/
sl@10
   497
void GP1212A02A::ResetBuffers()
sl@10
   498
	{
sl@10
   499
    //iNextFrame->ClearAll();
sl@10
   500
    //memset(iFrameAlpha,0x00,sizeof(iFrameAlpha));
sl@10
   501
	//memset(iFrameBeta,0x00,sizeof(iFrameBeta));
sl@10
   502
	}
sl@10
   503
sl@10
   504
/**
sl@10
   505
*/
sl@10
   506
void GP1212A02A::RequestDeviceId()
sl@10
   507
    {
sl@11
   508
	//Not supported
sl@10
   509
    }
sl@10
   510
sl@10
   511
/**
sl@15
   512
ID code 
sl@15
   513
[Code] 1BH,6AH,49H,44H
sl@15
   514
[Function] Send the ID code to the Host system. ID code is software version.
sl@10
   515
*/
sl@10
   516
void GP1212A02A::RequestFirmwareRevision()
sl@10
   517
    {
sl@15
   518
    if (RequestPending())
sl@15
   519
        {
sl@15
   520
        //Abort silently for now
sl@15
   521
        return;
sl@15
   522
        }
sl@15
   523
sl@15
   524
    //1BH,6AH,49H,44H
sl@15
   525
    //Send Software Revision Read Command
sl@15
   526
    FutabaVfdReport report;
sl@15
   527
    report[0]=0x00; //Report ID
sl@15
   528
    report[1]=0x04; //Report length
sl@15
   529
    report[2]=0x1B; //Command ID
sl@15
   530
    report[3]=0x6A; //Command ID
sl@15
   531
    report[4]=0x49; //Command ID
sl@15
   532
    report[5]=0x44; //Command ID
sl@15
   533
    if (Write(report)==report.Size())
sl@15
   534
        {
sl@15
   535
        SetRequest(EMiniDisplayRequestFirmwareRevision);
sl@15
   536
        }
sl@15
   537
sl@10
   538
    }
sl@10
   539
sl@10
   540
/**
sl@10
   541
*/
sl@10
   542
void GP1212A02A::RequestPowerSupplyStatus()
sl@10
   543
    {
sl@11
   544
	//Not supported
sl@10
   545
    }
sl@10
   546
sl@10
   547
sl@10
   548
/**
sl@10
   549
This is for development purposes only.
sl@10
   550
Production application should stick to off-screen mode to avoid tearing.
sl@10
   551
*/
sl@10
   552
void GP1212A02A::ToggleOffScreenMode()
sl@10
   553
	{
sl@10
   554
    SetOffScreenMode(!iOffScreenMode);
sl@10
   555
	}
sl@10
   556
sl@10
   557
/**
sl@10
   558
 * @brief GP1212A02A::SetOffScreenMode
sl@10
   559
 * @param aOn
sl@10
   560
 * @return
sl@10
   561
 */
sl@10
   562
void GP1212A02A::SetOffScreenMode(bool aOn)
sl@10
   563
    {
sl@10
   564
    if (aOn==iOffScreenMode)
sl@10
   565
    {
sl@10
   566
        //Nothing to do here
sl@10
   567
        return;
sl@10
   568
    }
sl@10
   569
sl@10
   570
    iOffScreenMode=aOn;
sl@10
   571
sl@10
   572
    //Clean up our buffers upon switching modes
sl@10
   573
    Clear();
sl@10
   574
    SwapBuffers();
sl@10
   575
    Clear();
sl@10
   576
    }
sl@10
   577
sl@10
   578
/**
sl@10
   579
Tries to complete our current request if we have one pending.
sl@10
   580
 */
sl@10
   581
TMiniDisplayRequest GP1212A02A::AttemptRequestCompletion()
sl@10
   582
    {
sl@15
   583
    if (!RequestPending())
sl@15
   584
        {
sl@15
   585
        return EMiniDisplayRequestNone;
sl@15
   586
        }
sl@15
   587
sl@15
   588
    int res=Read(iInputReport);
sl@15
   589
sl@15
   590
    if (!res)
sl@15
   591
        {
sl@15
   592
        return EMiniDisplayRequestNone;
sl@15
   593
        }
sl@15
   594
sl@15
   595
    //Process our request
sl@15
   596
	if (CurrentRequest()==EMiniDisplayRequestFirmwareRevision)
sl@15
   597
		{
sl@15
   598
			unsigned char* ptr=&iInputReport[2];
sl@15
   599
			iInputReport[7]=0x00;
sl@15
   600
			strcpy(iFirmwareRevision,(const char*)ptr);
sl@15
   601
		}
sl@15
   602
sl@15
   603
    TMiniDisplayRequest completed=CurrentRequest();
sl@15
   604
    //Our request was completed
sl@15
   605
    SetRequest(EMiniDisplayRequestNone);
sl@15
   606
sl@15
   607
    return completed;
sl@11
   608
	}
sl@10
   609
sl@10
   610
sl@10
   611
/**
sl@10
   612
Set our screen brightness.
sl@10
   613
@param The desired brightness level. Must be between MinBrightness and MaxBrightness.
sl@10
   614
*/
sl@10
   615
void GP1212A02A::SetBrightness(int aBrightness)
sl@10
   616
    {
sl@10
   617
    if (aBrightness<MinBrightness()||aBrightness>MaxBrightness())
sl@10
   618
        {
sl@10
   619
        //Brightness out of range.
sl@10
   620
        //Just ignore that request.
sl@10
   621
        return;
sl@10
   622
        }
sl@10
   623
sl@10
   624
    FutabaVfdReport report;
sl@10
   625
    report[0]=0x00; //Report ID
sl@10
   626
    report[1]=0x04; //Report size
sl@10
   627
    report[2]=0x1B; //Command ID
sl@10
   628
    report[3]=0x4A; //Command ID
sl@10
   629
    report[4]=0x44; //Command ID
sl@13
   630
    report[5]=0x30+aBrightness; //Brightness level
sl@10
   631
    Write(report);
sl@10
   632
    }
sl@10
   633
sl@10
   634
/**
sl@10
   635
*/
sl@16
   636
bool GP1212A02A::IsPowerOn()
sl@10
   637
	{
sl@10
   638
	return iPowerOn;
sl@10
   639
	}
sl@10
   640
sl@10
   641
/**
sl@10
   642
*/
sl@10
   643
char* GP1212A02A::DeviceId()
sl@10
   644
	{
sl@10
   645
	return iDeviceId;
sl@10
   646
	}
sl@10
   647
sl@10
   648
/**
sl@10
   649
*/
sl@10
   650
char* GP1212A02A::FirmwareRevision()
sl@10
   651
	{
sl@10
   652
	return iFirmwareRevision;
sl@10
   653
	}
sl@16
   654
sl@16
   655
/**
sl@16
   656
VFD Power ON/OFF 
sl@16
   657
[Code]1BH,4AH,42H,Ps
sl@16
   658
[Function]Control of the power supply for VFD 
sl@16
   659
* If VFD power ON or OFF, at interval of 10s or more. 
sl@16
   660
* When the VFD power off, VFD display is turn off, but the module can receive a data and 
sl@16
   661
process.
sl@16
   662
Ps = VFD Power control 
sl@16
   663
[Definable area]
sl@16
   664
Ps = 30H : VFD Power OFF 
sl@16
   665
Ps = 31H : VFD Power ON  (Default)
sl@16
   666
*/
sl@16
   667
void GP1212A02A::SendCommandPower(TPowerStatus aPowerStatus)
sl@16
   668
	{
sl@16
   669
	FutabaVfdReport report;
sl@16
   670
    report[0]=0x00; //Report ID
sl@16
   671
    report[1]=0x04; //Report size
sl@16
   672
    report[2]=0x1B; //Command ID
sl@16
   673
    report[3]=0x4A; //Command ID
sl@16
   674
    report[4]=0x42; //Command ID
sl@16
   675
    report[5]=aPowerStatus; //ON or OFF
sl@16
   676
    Write(report);
sl@16
   677
	}
sl@16
   678
sl@16
   679
/**
sl@16
   680
*/
sl@16
   681
void GP1212A02A::TurnPowerOn()
sl@16
   682
	{
sl@16
   683
	SendCommandPower(EPowerOn);
sl@17
   684
	SetClockSetting();
sl@16
   685
	}
sl@16
   686
sl@16
   687
/**
sl@16
   688
*/
sl@16
   689
void GP1212A02A::TurnPowerOff()
sl@16
   690
	{
sl@16
   691
	SendCommandPower(EPowerOff);
sl@16
   692
	}
sl@17
   693
sl@17
   694
sl@17
   695
/**
sl@17
   696
Number of characters for the given clock format.
sl@17
   697
@return 
sl@17
   698
*/
sl@17
   699
int GP1212A02A::ClockCharCount(TClockFormat aFormat)
sl@17
   700
	{
sl@17
   701
	switch (aFormat)
sl@17
   702
		{
sl@17
   703
	case EClockDay12:
sl@17
   704
	case EClockDay24:
sl@17
   705
		return 10;
sl@17
   706
	case EClock12:
sl@17
   707
	case EClock24:
sl@17
   708
		return 5;
sl@17
   709
		}
sl@17
   710
sl@17
   711
	return 10;
sl@17
   712
	}
sl@17
   713
sl@17
   714
/**
sl@17
   715
@return 
sl@17
   716
*/
sl@17
   717
int GP1212A02A::ClockCharWidthInPixels(TClockSize aSize)
sl@17
   718
	{
sl@17
   719
	switch (aSize)
sl@17
   720
		{
sl@17
   721
	case EClockTiny:
sl@17
   722
		return 6;
sl@17
   723
	case EClockSmall:
sl@17
   724
		return 8;
sl@17
   725
	case EClockMedium:
sl@17
   726
		return 12;
sl@17
   727
	case EClockLarge:
sl@17
   728
		return 16;
sl@17
   729
		}
sl@17
   730
sl@17
   731
	return 16;
sl@17
   732
	}
sl@17
   733
sl@17
   734
/**
sl@17
   735
@return 
sl@17
   736
*/
sl@17
   737
int GP1212A02A::ClockCharHeightInPixels(TClockSize aSize)
sl@17
   738
	{
sl@17
   739
	switch (aSize)
sl@17
   740
		{
sl@17
   741
	case EClockTiny:
sl@17
   742
		return 8;
sl@17
   743
	case EClockSmall:
sl@17
   744
		return 16;
sl@17
   745
	case EClockMedium:
sl@17
   746
		return 24;
sl@17
   747
	case EClockLarge:
sl@17
   748
		return 32;
sl@17
   749
		}
sl@17
   750
sl@17
   751
	return 32;
sl@17
   752
	}
sl@17
   753
sl@17
   754
/**
sl@17
   755
Return the Display Window address for centering the clock corresponding to the given parameters.
sl@17
   756
*/
sl@17
   757
unsigned short GP1212A02A::ClockCenterAddress(TClockFormat aFormat, TClockSize aSize)
sl@17
   758
	{
sl@17
   759
		int charCount=ClockCharCount(aFormat);
sl@17
   760
		int halfWidth=(ClockCharWidthInPixels(aSize)*charCount)/2;
sl@17
   761
		int halfHeight=(ClockCharHeightInPixels(aSize))/2;
sl@17
   762
		int x=(WidthInPixels()/2)-halfWidth;
sl@17
   763
		int y=(HeightInPixels()/2)-halfHeight;
sl@17
   764
sl@17
   765
		int yOffset=y/8;
sl@17
   766
		int xOffset=x*8; //Not sure why...
sl@17
   767
sl@17
   768
		unsigned short address = yOffset+xOffset;
sl@17
   769
		//
sl@17
   770
		return address;
sl@17
   771
	}
sl@17
   772
sl@17
   773
/**
sl@17
   774
*/
sl@17
   775
void GP1212A02A::ShowClock()
sl@17
   776
	{
sl@17
   777
	SendCommandClockDisplay(EClockDay24,ClockCenterAddress(EClockDay24,EClockLarge),EClockLarge);
sl@17
   778
	}
sl@17
   779
sl@17
   780
/**
sl@17
   781
*/
sl@17
   782
void GP1212A02A::HideClock()
sl@17
   783
	{
sl@17
   784
	SendCommandClockCancel();
sl@17
   785
	}
sl@17
   786
sl@17
   787
sl@17
   788
/**
sl@17
   789
Clock setting 
sl@17
   790
[Code]1BH,6BH,53H,Pd,Ph,Pm 
sl@17
   791
[Function]Setting the clock data. The setting data is cleared, if the Reset command is input or power 
sl@17
   792
is turned off. 
sl@17
   793
Pd = Day of the week 
sl@17
   794
Ph = hour 
sl@17
   795
Pm = minute 
sl@17
   796
[Definable area]
sl@17
   797
Pd = 00H : Sunday 
sl@17
   798
Pd = 01H : Monday 
sl@17
   799
...
sl@17
   800
Pd = 06H : Saturday 
sl@17
   801
* Clock setting is canceled, when Pd is input value that is larger than 07H, or Ph is input value that is 
sl@17
   802
larger than 18H,or Pm is input value that is larger than 3CH. 
sl@17
   803
*/
sl@17
   804
void GP1212A02A::SendCommandClockSetting(TWeekDay aWeekDay, unsigned char aHour, unsigned char aMinute)
sl@17
   805
	{
sl@17
   806
	FutabaVfdReport report;
sl@17
   807
    report[0]=0x00; //Report ID
sl@17
   808
    report[1]=0x06; //Report size
sl@17
   809
    report[2]=0x1B; //Command ID
sl@17
   810
    report[3]=0x6B; //Command ID
sl@17
   811
    report[4]=0x53; //Command ID
sl@17
   812
    report[5]=aWeekDay; //Sunday to Saturday
sl@17
   813
	report[6]=aHour;
sl@17
   814
	report[7]=aMinute;
sl@17
   815
sl@17
   816
    Write(report);
sl@17
   817
	}
sl@17
   818
sl@17
   819
sl@17
   820
/**
sl@17
   821
Set display clock settings according to local system time.
sl@17
   822
This needs to be redone whenever we open or turn on our display.
sl@17
   823
*/
sl@17
   824
void GP1212A02A::SetClockSetting()
sl@17
   825
	{
sl@17
   826
	time_t rawtime;
sl@17
   827
	struct tm * timeinfo;
sl@17
   828
sl@17
   829
	time ( &rawtime );
sl@17
   830
	timeinfo = localtime ( &rawtime );
sl@17
   831
	//
sl@17
   832
	SendCommandClockSetting((TWeekDay)timeinfo->tm_wday,timeinfo->tm_hour,timeinfo->tm_min);
sl@17
   833
	}
sl@17
   834
sl@17
   835
sl@17
   836
/**
sl@17
   837
Clock display
sl@17
   838
[Code] 1BH,6BH,55H,Ps,aL,aH,Pf
sl@17
   839
[Function] Clock is displayed. The display position and the font size can be freely decided. 
sl@17
   840
Ps = Display type select 
sl@17
   841
aL,aH = Address 
sl@17
   842
Pf = Font size select 
sl@17
   843
[Definable area]
sl@17
   844
Ps = 00H : 24hour Ex.[12:34] 
sl@17
   845
Ps = 01H : 24hour + day of the week  Ex.[Wed._12:34] 
sl@17
   846
Ps = 10H : 12hour Ex.[PM_00:34] 
sl@17
   847
Ps = 11H : 12hour + day of the week  Ex.[Wed._PM_00:34] 
sl@17
   848
Pf = 30H : 6x8 dot 
sl@17
   849
Pf = 31H : 8x16dot
sl@17
   850
Pf = 32H : 12x24 dot 
sl@17
   851
Pf = 33H : 16x32 dot 
sl@17
   852
* When the clock data is not input, clock is not displayed. 
sl@17
   853
* The clock display is maintained until Clock display cancel "Clear display" RESET command is input 
sl@17
   854
or power is turned off. 
sl@17
   855
The clock display area
sl@17
   856
Graphic can be displayed excluding the clock display area.
sl@17
   857
The self adjustment for the position 
sl@17
   858
that cannot be displayed. 
sl@17
   859
* Excluding the clock display area can be input other display commands.
sl@17
   860
*/
sl@17
   861
void GP1212A02A::SendCommandClockDisplay(TClockFormat aClockFormat, unsigned short aAddress, TClockSize aSize)
sl@17
   862
	{
sl@17
   863
	FutabaVfdReport report;
sl@17
   864
    report[0]=0x00; //Report ID
sl@17
   865
    report[1]=0x07; //Report size
sl@17
   866
    report[2]=0x1B; //Command ID
sl@17
   867
    report[3]=0x6B; //Command ID
sl@17
   868
    report[4]=0x55; //Command ID
sl@17
   869
    report[5]=aClockFormat; //
sl@17
   870
	report[6]=(unsigned char)aAddress;	//aL
sl@17
   871
	report[7]=aAddress>>8;				//aH
sl@17
   872
	report[8]=aSize;
sl@17
   873
sl@17
   874
    Write(report);
sl@17
   875
	}
sl@17
   876
sl@17
   877
sl@17
   878
/**
sl@17
   879
 Clock display cancel 
sl@17
   880
[Code] 1BH,6BH,3DH,58H
sl@17
   881
[Function] Clock display is canceled.
sl@17
   882
*/
sl@17
   883
void GP1212A02A::SendCommandClockCancel()
sl@17
   884
	{
sl@17
   885
	FutabaVfdReport report;
sl@17
   886
    report[0]=0x00; //Report ID
sl@17
   887
    report[1]=0x04; //Report size
sl@17
   888
    report[2]=0x1B; //Command ID
sl@17
   889
    report[3]=0x6B; //Command ID
sl@17
   890
    report[4]=0x3D; //Command ID
sl@17
   891
    report[5]=0x58; //
sl@17
   892
sl@17
   893
    Write(report);
sl@17
   894
	}