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#include "FutabaVfd.h"
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//#include <stdlib.h>
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#include <string.h>
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#ifdef DEBUG_FRAME_DIFF
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#include <QImage>
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#include <QTextStream>
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#endif
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const int KNumberOfFrameBeforeDiffAlgo = 3;
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//
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//
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//
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FutabaVfdCommand::FutabaVfdCommand():/*iBuffer(NULL),*/iSize(0),iMaxSize(0)
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{
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}
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FutabaVfdCommand::~FutabaVfdCommand()
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{
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//Delete();
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}
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/**
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*/
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void FutabaVfdCommand::Reset()
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{
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memset(iReports,0,sizeof(iReports));
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}
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/**
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*/
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/*
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void FutabaVfdCommand::Create(int aMaxSize)
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{
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iBuffer=new unsigned char[aMaxSize];
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if (iBuffer)
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{
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iMaxSize = aMaxSize;
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iSize = 0;
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}
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}
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*/
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/**
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*/
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/*
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void FutabaVfdCommand::Delete()
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{
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delete[] iBuffer;
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iBuffer = NULL;
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iMaxSize = 0;
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iSize = 0;
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}
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*/
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//
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// class GP1212A01A
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//
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GP1212A01A::GP1212A01A():
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iDisplayPositionX(0),iDisplayPositionY(0),
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iOffScreenMode(true),
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iUseFrameDifferencing(true),
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iFrameNext(NULL),
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iFrameCurrent(NULL),
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iFramePrevious(NULL),
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iFrameAlpha(NULL),
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iFrameBeta(NULL),
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iFrameGamma(NULL),
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iNeedFullFrameUpdate(0),
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iRequest(EMiniDisplayRequestNone),iPowerOn(false)
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{
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iDeviceId[0]=0;
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iFirmwareRevision[0]=0;
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//ResetBuffers();
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}
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/**
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*/
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GP1212A01A::~GP1212A01A()
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{
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delete iFrameAlpha;
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iFrameAlpha=NULL;
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//
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delete iFrameBeta;
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iFrameBeta=NULL;
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//
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delete iFrameGamma;
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iFrameGamma=NULL;
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//
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iFrameNext=NULL;
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iFrameCurrent=NULL;
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iFramePrevious=NULL;
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//
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iNeedFullFrameUpdate=0;
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}
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/**
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*/
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int GP1212A01A::Open()
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{
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int success = HidDevice::Open(KFutabaVendorId,KFutabaProductIdGP1212A01A,NULL);
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if (success)
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{
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//Allocate both frames
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delete iFrameAlpha;
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iFrameAlpha=NULL;
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iFrameAlpha=new BitArray(KGP12xFrameBufferPixelCount);
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//
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delete iFrameBeta;
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iFrameBeta=NULL;
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iFrameBeta=new BitArray(KGP12xFrameBufferPixelCount);
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//
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delete iFrameGamma;
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iFrameGamma=NULL;
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iFrameGamma=new BitArray(KGP12xFrameBufferPixelCount);
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//
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iFrameNext=iFrameAlpha;
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iFrameCurrent=iFrameBeta;
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iFramePrevious=iFrameGamma;
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//To make sure it is synced properly
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iNeedFullFrameUpdate=0;
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//
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SetNonBlocking(1);
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//Since we can't get our display position we force it to our default
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//This makes sure frames are in sync from the start
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//Clever clients will have taken care of putting back frame (0,0) before closing
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SetDisplayPosition(iDisplayPositionX,iDisplayPositionY);
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}
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return success;
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}
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/**
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*/
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void GP1212A01A::SetPixel(unsigned char aX, unsigned char aY, bool aOn)
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{
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//
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//int byteOffset=(aX*HeightInPixels()+aY)/8;
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//int bitOffset=(aX*HeightInPixels()+aY)%8;
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//iNextFrame[byteOffset] |= ( (aOn?0x01:0x00) << bitOffset );
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if (iOffScreenMode)
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{
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if (aOn)
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{
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iFrameNext->SetBit(aX*HeightInPixels()+aY);
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}
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else
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{
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iFrameNext->ClearBit(aX*HeightInPixels()+aY);
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}
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}
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else
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{
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//Just specify a one pixel block
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SetPixelBlock(aX,aY,0x00,0x01,aOn);
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}
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}
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/**
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*/
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void GP1212A01A::BitBlit(const BitArray& aBitmap, int aSrcWidth, int aSrcHeight, int aTargetX, int aTargetY) const
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{
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//TODO: amend loop values so that we don't keep on looping past our frame buffer dimensions.
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for (int i=0;i<aSrcWidth;i++)
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{
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for (int j=0;j<aSrcHeight;j++)
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{
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iFrameNext->SetBitValue((aTargetX+i)*HeightInPixels()+aTargetY+j,aBitmap[+i*aSrcHeight+j]);
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}
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}
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}
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/**
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Clear our client side back buffer.
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Call to SwapBuffers must follow to actually clear the display.
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*/
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void GP1212A01A::Clear()
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{
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//memset(iNextFrame->Ptr(),0x00,FrameBufferSizeInBytes());
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if (iOffScreenMode)
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{
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iFrameNext->ClearAll();
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}
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else
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{
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SendClearCommand();
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}
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}
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/**
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Set all pixels on our screen to the desired value.
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This operation is performed off screen to avoid tearing.
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@param 8 pixels pattern
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*/
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void GP1212A01A::SetAllPixels(unsigned char aPattern)
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{
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//With a single buffer
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//unsigned char screen[2048]; //One screen worth of pixels
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//memset(screen,0xFF,sizeof(screen));
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//SetPixelBlock(0,0,63,sizeof(screen),screen);
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if (iOffScreenMode)
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{
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memset(iFrameNext->Ptr(),aPattern,FrameBufferSizeInBytes());
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}
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else
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{
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//Using pattern SetPixelBlock variant.
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SetPixelBlock(0,0,63,FrameBufferSizeInBytes(),aPattern);
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}
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//
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}
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/**
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Set the defined pixel block to the given value.
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@param X coordinate of our pixel block starting point.
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@param Y coordinate of our pixel block starting point.
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@param The height of our pixel block.
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@param The size of our pixel data. Number of pixels divided by 8.
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@param The value set to 8 pixels used as a pattern.
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*/
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void GP1212A01A::SetPixelBlock(unsigned char aX, unsigned char aY, int aHeight, int aSize, unsigned char aValue)
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{
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OffScreenTranslation(aX,aY);
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=(aSize<=report.Size()-10?aSize+0x08:64); //Report length. -10 is for our header first 10 bytes. +8 is for our Futaba header size
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0xF0; //Command ID
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report[5]=aX; //X
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report[6]=aY; //Y
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report[7]=aHeight; //Y length before return. Though outside the specs, setting this to zero apparently allows us to modify a single pixel without touching any other.
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report[8]=aSize>>8; //Size of pixel data in bytes (MSB)
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report[9]=aSize; //Size of pixel data in bytes (LSB)
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int sizeWritten=MIN(aSize,report.Size()-10);
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memset(report.Buffer()+10, aValue, sizeWritten);
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Write(report);
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int remainingSize=aSize;
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//We need to keep on sending our pixel data until we are done
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while (report[1]==64)
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{
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report.Reset();
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remainingSize-=sizeWritten;
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report[0]=0x00; //Report ID
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report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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sizeWritten=(report[1]==64?63:report[1]);
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memset(report.Buffer()+2, aValue, sizeWritten);
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Write(report);
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}
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}
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/**
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Set the defined pixel block to the given value.
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@param X coordinate of our pixel block starting point.
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@param Y coordinate of our pixel block starting point.
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@param The height of our pixel block.
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@param The size of our pixel data. Number of pixels divided by 8.
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@param Pointer to our pixel data.
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*/
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void GP1212A01A::SetPixelBlock(unsigned char aX, unsigned char aY, int aHeight, int aSize, unsigned char* aPixels)
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{
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OffScreenTranslation(aX,aY);
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=(aSize<=report.Size()-10?aSize+0x08:64); //Report length. -10 is for our header first 10 bytes. +8 is for our Futaba header size
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0xF0; //Command ID
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report[5]=aX; //X
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report[6]=aY; //Y
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report[7]=aHeight; //Y length before return. Though outside the specs, setting this to zero apparently allows us to modify a single pixel without touching any other.
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report[8]=aSize>>8; //Size of pixel data in bytes (MSB)
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report[9]=aSize; //Size of pixel data in bytes (LSB)
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int sizeWritten=MIN(aSize,report.Size()-10);
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memcpy(report.Buffer()+10, aPixels, sizeWritten);
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Write(report);
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int remainingSize=aSize;
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//We need to keep on sending our pixel data until we are done
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while (report[1]==64)
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{
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report.Reset();
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remainingSize-=sizeWritten;
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report[0]=0x00; //Report ID
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report[1]=(remainingSize<=report.Size()-2?remainingSize:64); //Report length, should be 64 or the remaining size
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sizeWritten=(report[1]==64?63:report[1]);
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memcpy(report.Buffer()+2, aPixels+(aSize-remainingSize), sizeWritten);
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Write(report);
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}
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}
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/**
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Using this function is advised against as is causes tearing.
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Use Clear instead.
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*/
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void GP1212A01A::SendClearCommand()
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{
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//1BH,5BH,32H,4AH
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//Send Clear Display Command
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=0x04; //Report length
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report[2]=0x1B; //Command ID
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report[3]=0x5B; //Command ID
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report[4]=0x32; //Command ID
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report[5]=0x4A; //Command ID
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Write(report);
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}
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/**
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Change our display position within our buffer.
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*/
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void GP1212A01A::SetDisplayPosition(DW aDw,unsigned char aX, unsigned char aY)
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{
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//1BH,5BH,Dw,Px,Py
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//Send Display Position Settings Command
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FutabaVfdReport report;
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report[0]=0x00; //Report ID
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report[1]=0x05; //Report length
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report[2]=0x1B; //Command ID
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342 |
report[3]=0x5B; //Command ID
|
sl@0
|
343 |
report[4]=aDw; //Specify our DW
|
sl@0
|
344 |
report[5]=aX; //X coordinate of our DW top-left corner
|
sl@0
|
345 |
report[6]=aY; //Y coordinate of our DW top-left corner
|
sl@0
|
346 |
Write(report);
|
sl@0
|
347 |
}
|
sl@0
|
348 |
|
sl@0
|
349 |
/**
|
sl@0
|
350 |
Change our display position within our buffer.
|
sl@0
|
351 |
*/
|
sl@0
|
352 |
void GP1212A01A::SetDisplayPosition(unsigned char aX, unsigned char aY)
|
sl@0
|
353 |
{
|
sl@0
|
354 |
//Specs apparently says both DW should remain the same
|
sl@0
|
355 |
//Just don't ask
|
sl@0
|
356 |
SetDisplayPosition(GP1212A01A::DW1,aX,aY);
|
sl@0
|
357 |
SetDisplayPosition(GP1212A01A::DW2,aX,aY);
|
sl@0
|
358 |
iDisplayPositionX=aX;
|
sl@0
|
359 |
iDisplayPositionY=aY;
|
sl@0
|
360 |
}
|
sl@0
|
361 |
|
sl@0
|
362 |
/**
|
sl@0
|
363 |
Provide Y coordinate of our off screen buffer.
|
sl@0
|
364 |
*/
|
sl@0
|
365 |
unsigned char GP1212A01A::OffScreenY() const
|
sl@0
|
366 |
{
|
sl@0
|
367 |
//Overflowing is fine this is just what we want
|
sl@0
|
368 |
return iDisplayPositionY+HeightInPixels();
|
sl@0
|
369 |
}
|
sl@0
|
370 |
|
sl@0
|
371 |
/**
|
sl@0
|
372 |
Put our off screen buffer on screen.
|
sl@0
|
373 |
On screen buffer goes off screen.
|
sl@0
|
374 |
*/
|
sl@0
|
375 |
void GP1212A01A::SwapBuffers()
|
sl@0
|
376 |
{
|
sl@0
|
377 |
//Only perform buffer swapping if off screen mode is enabled
|
sl@0
|
378 |
if (OffScreenMode())
|
sl@0
|
379 |
{
|
sl@0
|
380 |
//Send host back buffer to device back buffer
|
sl@0
|
381 |
if (!iUseFrameDifferencing || iNeedFullFrameUpdate<KNumberOfFrameBeforeDiffAlgo)
|
sl@0
|
382 |
{
|
sl@0
|
383 |
iNeedFullFrameUpdate++;
|
sl@0
|
384 |
SetPixelBlock(0,0,63,FrameBufferSizeInBytes(),iFrameNext->Ptr());
|
sl@0
|
385 |
}
|
sl@0
|
386 |
else
|
sl@0
|
387 |
{
|
sl@0
|
388 |
//Frame diff algo is enabled
|
sl@0
|
389 |
//We are going to send to our device only the differences between next frame and previous frame
|
sl@0
|
390 |
SendModifiedPixelBlocks();
|
sl@0
|
391 |
}
|
sl@0
|
392 |
//Swap device front and back buffer
|
sl@0
|
393 |
SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@0
|
394 |
|
sl@0
|
395 |
//Cycle through our frame buffers
|
sl@0
|
396 |
//We keep track of previous frame which is in fact our device back buffer.
|
sl@0
|
397 |
//We can then compare previous and next frame and send only the differences to our device.
|
sl@0
|
398 |
//This mechanism allows us to reduce traffic over our USB bus thus improving our frame rate from 14 FPS to 30 FPS.
|
sl@0
|
399 |
//Keep our previous frame pointer
|
sl@0
|
400 |
BitArray* previousFrame=iFramePrevious;
|
sl@0
|
401 |
//Current frame becomes the previous one
|
sl@0
|
402 |
iFramePrevious = iFrameCurrent;
|
sl@0
|
403 |
//Next frame becomes the current one
|
sl@0
|
404 |
iFrameCurrent = iFrameNext;
|
sl@0
|
405 |
//Next frame is now our former previous
|
sl@0
|
406 |
iFrameNext = previousFrame;
|
sl@0
|
407 |
}
|
sl@0
|
408 |
}
|
sl@0
|
409 |
|
sl@0
|
410 |
|
sl@0
|
411 |
//Define the edge of our pixel block
|
sl@0
|
412 |
//Pixel blocks of 32x32 seems to run almost as fast as full screen update in worse case scenarii.
|
sl@0
|
413 |
//Though I wonder if in some situations 16 could be better. Make this an attribute at some point if need be.
|
sl@0
|
414 |
const int KPixelBlockEdge = 32;
|
sl@0
|
415 |
const int KPixelBlockSizeInBits = KPixelBlockEdge*KPixelBlockEdge;
|
sl@0
|
416 |
const int KPixelBlockSizeInBytes = KPixelBlockSizeInBits/8;
|
sl@0
|
417 |
|
sl@0
|
418 |
|
sl@0
|
419 |
/**
|
sl@0
|
420 |
* @brief GP1212A01A::SendModifiedPixelBlocks
|
sl@0
|
421 |
* Compare our back and front buffer and send to the device only the modified pixels.
|
sl@0
|
422 |
*/
|
sl@0
|
423 |
void GP1212A01A::SendModifiedPixelBlocks()
|
sl@0
|
424 |
{
|
sl@0
|
425 |
int w=WidthInPixels();
|
sl@0
|
426 |
int h=HeightInPixels();
|
sl@0
|
427 |
|
sl@0
|
428 |
|
sl@0
|
429 |
//TODO: optimize with memcmp and 16 inc
|
sl@0
|
430 |
/*
|
sl@0
|
431 |
|
sl@0
|
432 |
for (int i=0;i<w;i++)
|
sl@0
|
433 |
{
|
sl@0
|
434 |
for (int j=0;j<h;j++)
|
sl@0
|
435 |
{
|
sl@0
|
436 |
//aX*HeightInPixels()+aY
|
sl@0
|
437 |
if ((*iFrameNext)[i*h+j]!=(*iFramePrevious)[i*h+j])
|
sl@0
|
438 |
{
|
sl@0
|
439 |
//We need to update that pixel
|
sl@0
|
440 |
SetPixelBlock(i,j,0,1,((*iFrameNext)[i*h+j]?0x01:0x00));
|
sl@0
|
441 |
//SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@0
|
442 |
//SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@0
|
443 |
|
sl@0
|
444 |
//SetPixelBlock(i,j,15,32,iNextFrame->Ptr()+offset);
|
sl@0
|
445 |
}
|
sl@0
|
446 |
}
|
sl@0
|
447 |
}
|
sl@0
|
448 |
*/
|
sl@0
|
449 |
|
sl@0
|
450 |
BitArray nextBlock(KPixelBlockSizeInBits);
|
sl@0
|
451 |
BitArray previousBlock(KPixelBlockSizeInBits);
|
sl@0
|
452 |
|
sl@0
|
453 |
for (int i=0;i<w;i+=KPixelBlockEdge)
|
sl@0
|
454 |
{
|
sl@0
|
455 |
for (int j=0;j<h;j+=KPixelBlockEdge)
|
sl@0
|
456 |
{
|
sl@0
|
457 |
//aX*HeightInPixels()+aY
|
sl@0
|
458 |
//int offset=(i*w/8)+(j/8);
|
sl@0
|
459 |
|
sl@0
|
460 |
#ifdef DEBUG_FRAME_DIFF
|
sl@0
|
461 |
QImage imagePrevious(KPixelBlockEdge,KPixelBlockEdge,QImage::Format_RGB32);
|
sl@0
|
462 |
QImage imageNext(KPixelBlockEdge,KPixelBlockEdge,QImage::Format_RGB32);
|
sl@0
|
463 |
#endif
|
sl@0
|
464 |
|
sl@0
|
465 |
//Get both our blocks from our buffers
|
sl@0
|
466 |
for (int x=i;x<i+KPixelBlockEdge;x++)
|
sl@0
|
467 |
{
|
sl@0
|
468 |
for (int y=j;y<j+KPixelBlockEdge;y++)
|
sl@0
|
469 |
{
|
sl@0
|
470 |
int blockOffset=(x-i)*KPixelBlockEdge+(y-j);
|
sl@0
|
471 |
int frameOffset=x*h+y;
|
sl@0
|
472 |
nextBlock.SetBitValue(blockOffset,(*iFrameNext)[frameOffset]);
|
sl@0
|
473 |
previousBlock.SetBitValue(blockOffset,(*iFramePrevious)[frameOffset]);
|
sl@0
|
474 |
|
sl@0
|
475 |
#ifdef DEBUG_FRAME_DIFF
|
sl@0
|
476 |
imageNext.setPixel(x-i,y-j,(nextBlock[blockOffset]?0xFFFFFFFF:0x00000000));
|
sl@0
|
477 |
imagePrevious.setPixel(x-i,y-j,(previousBlock[blockOffset]?0xFFFFFFFF:0x00000000));
|
sl@0
|
478 |
#endif
|
sl@0
|
479 |
}
|
sl@0
|
480 |
}
|
sl@0
|
481 |
|
sl@0
|
482 |
#ifdef DEBUG_FRAME_DIFF
|
sl@0
|
483 |
QString previousName;
|
sl@0
|
484 |
QString nextName;
|
sl@0
|
485 |
QTextStream(&previousName) << "p" << i << "x" << j << ".png";
|
sl@0
|
486 |
QTextStream(&nextName) << "n" << i << "x" << j << ".png";
|
sl@0
|
487 |
imagePrevious.save(previousName);
|
sl@0
|
488 |
imageNext.save(nextName);
|
sl@0
|
489 |
#endif
|
sl@0
|
490 |
|
sl@0
|
491 |
|
sl@0
|
492 |
//if (memcmp(iFrameNext->Ptr()+offset,iFramePrevious->Ptr()+offset,32 )) //32=(16*16/8)
|
sl@0
|
493 |
if (memcmp(nextBlock.Ptr(),previousBlock.Ptr(),KPixelBlockSizeInBytes)!=0)
|
sl@0
|
494 |
{
|
sl@0
|
495 |
//We need to update that block
|
sl@0
|
496 |
SetPixelBlock(i,j,KPixelBlockEdge-1,KPixelBlockSizeInBytes,nextBlock.Ptr());
|
sl@0
|
497 |
//SetPixelBlock(i,j,15,32,0xFF/*nextBlock.Ptr()*/);
|
sl@0
|
498 |
//SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@0
|
499 |
//SetDisplayPosition(iDisplayPositionX,OffScreenY());
|
sl@0
|
500 |
|
sl@0
|
501 |
//SetPixelBlock(i,j,15,32,iFrameNext->Ptr()+offset);
|
sl@0
|
502 |
}
|
sl@0
|
503 |
}
|
sl@0
|
504 |
}
|
sl@0
|
505 |
|
sl@0
|
506 |
}
|
sl@0
|
507 |
|
sl@0
|
508 |
/**
|
sl@0
|
509 |
Translate the given pixel coordinate according to our off screen mode.
|
sl@0
|
510 |
*/
|
sl@0
|
511 |
void GP1212A01A::OffScreenTranslation(unsigned char& aX, unsigned char& aY)
|
sl@0
|
512 |
{
|
sl@0
|
513 |
if (OffScreenMode())
|
sl@0
|
514 |
{
|
sl@0
|
515 |
aX+=WidthInPixels()-iDisplayPositionX;
|
sl@0
|
516 |
aY+=HeightInPixels()-iDisplayPositionY;
|
sl@0
|
517 |
}
|
sl@0
|
518 |
}
|
sl@0
|
519 |
|
sl@0
|
520 |
|
sl@0
|
521 |
/**
|
sl@0
|
522 |
*/
|
sl@0
|
523 |
void GP1212A01A::ResetBuffers()
|
sl@0
|
524 |
{
|
sl@0
|
525 |
//iNextFrame->ClearAll();
|
sl@0
|
526 |
//memset(iFrameAlpha,0x00,sizeof(iFrameAlpha));
|
sl@0
|
527 |
//memset(iFrameBeta,0x00,sizeof(iFrameBeta));
|
sl@0
|
528 |
}
|
sl@0
|
529 |
|
sl@0
|
530 |
/**
|
sl@0
|
531 |
*/
|
sl@0
|
532 |
void GP1212A01A::RequestDeviceId()
|
sl@0
|
533 |
{
|
sl@0
|
534 |
if (RequestPending())
|
sl@0
|
535 |
{
|
sl@0
|
536 |
//Abort silently for now
|
sl@0
|
537 |
return;
|
sl@0
|
538 |
}
|
sl@0
|
539 |
|
sl@0
|
540 |
//1BH,5BH,63H,49H,44H
|
sl@0
|
541 |
//Send Read ID command
|
sl@0
|
542 |
FutabaVfdReport report;
|
sl@0
|
543 |
report[0]=0x00; //Report ID
|
sl@0
|
544 |
report[1]=0x05; //Report length
|
sl@0
|
545 |
report[2]=0x1B; //Command ID
|
sl@0
|
546 |
report[3]=0x5B; //Command ID
|
sl@0
|
547 |
report[4]=0x63; //Command ID
|
sl@0
|
548 |
report[5]=0x49; //Command ID
|
sl@0
|
549 |
report[6]=0x44; //Command ID
|
sl@0
|
550 |
if (Write(report)==report.Size())
|
sl@0
|
551 |
{
|
sl@4
|
552 |
iRequest=EMiniDisplayRequestDeviceId;
|
sl@0
|
553 |
}
|
sl@0
|
554 |
}
|
sl@0
|
555 |
|
sl@0
|
556 |
/**
|
sl@0
|
557 |
*/
|
sl@0
|
558 |
void GP1212A01A::RequestFirmwareRevision()
|
sl@0
|
559 |
{
|
sl@0
|
560 |
if (RequestPending())
|
sl@0
|
561 |
{
|
sl@0
|
562 |
//Abort silently for now
|
sl@0
|
563 |
return;
|
sl@0
|
564 |
}
|
sl@0
|
565 |
|
sl@0
|
566 |
//1BH,5BH,63H,46H,52H
|
sl@0
|
567 |
//Send Software Revision Read Command
|
sl@0
|
568 |
FutabaVfdReport report;
|
sl@0
|
569 |
report[0]=0x00; //Report ID
|
sl@0
|
570 |
report[1]=0x05; //Report length
|
sl@0
|
571 |
report[2]=0x1B; //Command ID
|
sl@0
|
572 |
report[3]=0x5B; //Command ID
|
sl@0
|
573 |
report[4]=0x63; //Command ID
|
sl@0
|
574 |
report[5]=0x46; //Command ID
|
sl@0
|
575 |
report[6]=0x52; //Command ID
|
sl@0
|
576 |
if (Write(report)==report.Size())
|
sl@0
|
577 |
{
|
sl@4
|
578 |
iRequest=EMiniDisplayRequestFirmwareRevision;
|
sl@0
|
579 |
}
|
sl@0
|
580 |
}
|
sl@0
|
581 |
|
sl@0
|
582 |
/**
|
sl@0
|
583 |
*/
|
sl@0
|
584 |
void GP1212A01A::RequestPowerSupplyStatus()
|
sl@0
|
585 |
{
|
sl@0
|
586 |
if (RequestPending())
|
sl@0
|
587 |
{
|
sl@0
|
588 |
//Abort silently for now
|
sl@0
|
589 |
return;
|
sl@0
|
590 |
}
|
sl@0
|
591 |
//1BH,5BH,63H,50H,4DH
|
sl@0
|
592 |
//Send Power Suppply Monitor Command
|
sl@0
|
593 |
FutabaVfdReport report;
|
sl@0
|
594 |
report[0]=0x00; //Report ID
|
sl@0
|
595 |
report[1]=0x05; //Report length
|
sl@0
|
596 |
report[2]=0x1B; //Command ID
|
sl@0
|
597 |
report[3]=0x5B; //Command ID
|
sl@0
|
598 |
report[4]=0x63; //Command ID
|
sl@0
|
599 |
report[5]=0x50; //Command ID
|
sl@0
|
600 |
report[6]=0x4D; //Command ID
|
sl@0
|
601 |
if (Write(report)==report.Size())
|
sl@0
|
602 |
{
|
sl@4
|
603 |
iRequest=EMiniDisplayRequestPowerSupplyStatus;
|
sl@0
|
604 |
}
|
sl@0
|
605 |
}
|
sl@0
|
606 |
|
sl@0
|
607 |
|
sl@0
|
608 |
/**
|
sl@0
|
609 |
This is for development purposes only.
|
sl@0
|
610 |
Production application should stick to off-screen mode to avoid tearing.
|
sl@0
|
611 |
*/
|
sl@0
|
612 |
void GP1212A01A::ToggleOffScreenMode()
|
sl@0
|
613 |
{
|
sl@0
|
614 |
SetOffScreenMode(!iOffScreenMode);
|
sl@0
|
615 |
}
|
sl@0
|
616 |
|
sl@0
|
617 |
/**
|
sl@0
|
618 |
* @brief GP1212A01A::SetOffScreenMode
|
sl@0
|
619 |
* @param aOn
|
sl@0
|
620 |
* @return
|
sl@0
|
621 |
*/
|
sl@0
|
622 |
void GP1212A01A::SetOffScreenMode(bool aOn)
|
sl@0
|
623 |
{
|
sl@0
|
624 |
if (aOn==iOffScreenMode)
|
sl@0
|
625 |
{
|
sl@0
|
626 |
//Nothing to do here
|
sl@0
|
627 |
return;
|
sl@0
|
628 |
}
|
sl@0
|
629 |
|
sl@0
|
630 |
iOffScreenMode=aOn;
|
sl@0
|
631 |
|
sl@0
|
632 |
//Clean up our buffers upon switching modes
|
sl@0
|
633 |
SetDisplayPosition(0,0);
|
sl@0
|
634 |
Clear();
|
sl@0
|
635 |
SwapBuffers();
|
sl@0
|
636 |
Clear();
|
sl@0
|
637 |
}
|
sl@0
|
638 |
|
sl@0
|
639 |
/**
|
sl@6
|
640 |
Tries to complete our current request if we have one pending.
|
sl@0
|
641 |
*/
|
sl@4
|
642 |
TMiniDisplayRequest GP1212A01A::AttemptRequestCompletion()
|
sl@0
|
643 |
{
|
sl@0
|
644 |
if (!RequestPending())
|
sl@0
|
645 |
{
|
sl@4
|
646 |
return EMiniDisplayRequestNone;
|
sl@0
|
647 |
}
|
sl@0
|
648 |
|
sl@0
|
649 |
int res=Read(iInputReport);
|
sl@0
|
650 |
|
sl@0
|
651 |
if (!res)
|
sl@0
|
652 |
{
|
sl@4
|
653 |
return EMiniDisplayRequestNone;
|
sl@0
|
654 |
}
|
sl@0
|
655 |
|
sl@0
|
656 |
//Process our request
|
sl@4
|
657 |
if (CurrentRequest()==EMiniDisplayRequestPowerSupplyStatus)
|
sl@0
|
658 |
{
|
sl@0
|
659 |
if (iInputReport[1]==0x4F && iInputReport[2]==0x4E)
|
sl@0
|
660 |
{
|
sl@0
|
661 |
iPowerOn = true;
|
sl@0
|
662 |
}
|
sl@0
|
663 |
else if (iInputReport[1]==0x4F && iInputReport[2]==0x46 && iInputReport[3]==0x46)
|
sl@0
|
664 |
{
|
sl@0
|
665 |
iPowerOn = false;
|
sl@0
|
666 |
}
|
sl@0
|
667 |
}
|
sl@5
|
668 |
else if (CurrentRequest()==EMiniDisplayRequestDeviceId)
|
sl@5
|
669 |
{
|
sl@5
|
670 |
unsigned char* ptr=&iInputReport[1];
|
sl@5
|
671 |
strcpy(iDeviceId,(const char*)ptr);
|
sl@5
|
672 |
}
|
sl@5
|
673 |
else if (CurrentRequest()==EMiniDisplayRequestFirmwareRevision)
|
sl@5
|
674 |
{
|
sl@5
|
675 |
unsigned char* ptr=&iInputReport[1];
|
sl@5
|
676 |
strcpy(iFirmwareRevision,(const char*)ptr);
|
sl@5
|
677 |
}
|
sl@0
|
678 |
|
sl@4
|
679 |
TMiniDisplayRequest completed=iRequest;
|
sl@0
|
680 |
//Our request was completed
|
sl@4
|
681 |
iRequest=EMiniDisplayRequestNone;
|
sl@0
|
682 |
|
sl@0
|
683 |
return completed;
|
sl@0
|
684 |
}
|
sl@0
|
685 |
|
sl@0
|
686 |
|
sl@0
|
687 |
/**
|
sl@0
|
688 |
Set our screen brightness.
|
sl@0
|
689 |
@param The desired brightness level. Must be between MinBrightness and MaxBrightness.
|
sl@0
|
690 |
*/
|
sl@0
|
691 |
void GP1212A01A::SetBrightness(int aBrightness)
|
sl@0
|
692 |
{
|
sl@0
|
693 |
if (aBrightness<MinBrightness()||aBrightness>MaxBrightness())
|
sl@0
|
694 |
{
|
sl@0
|
695 |
//Brightness out of range.
|
sl@0
|
696 |
//Just ignore that request.
|
sl@0
|
697 |
return;
|
sl@0
|
698 |
}
|
sl@0
|
699 |
|
sl@0
|
700 |
FutabaVfdReport report;
|
sl@0
|
701 |
report[0]=0x00; //Report ID
|
sl@0
|
702 |
report[1]=0x06; //Report size
|
sl@0
|
703 |
report[2]=0x1B; //Command ID
|
sl@0
|
704 |
report[3]=0x5C; //Command ID
|
sl@0
|
705 |
report[4]=0x3F; //Command ID
|
sl@0
|
706 |
report[5]=0x4C; //Command ID
|
sl@0
|
707 |
report[6]=0x44; //Command ID
|
sl@0
|
708 |
report[7]=0x30+aBrightness; //Brightness level
|
sl@0
|
709 |
Write(report);
|
sl@0
|
710 |
}
|
sl@0
|
711 |
|
sl@6
|
712 |
/**
|
sl@6
|
713 |
*/
|
sl@6
|
714 |
bool GP1212A01A::PowerOn()
|
sl@6
|
715 |
{
|
sl@6
|
716 |
return iPowerOn;
|
sl@6
|
717 |
}
|
sl@0
|
718 |
|
sl@6
|
719 |
/**
|
sl@6
|
720 |
*/
|
sl@6
|
721 |
char* GP1212A01A::DeviceId()
|
sl@6
|
722 |
{
|
sl@6
|
723 |
return iDeviceId;
|
sl@6
|
724 |
}
|
sl@6
|
725 |
|
sl@6
|
726 |
/**
|
sl@6
|
727 |
*/
|
sl@6
|
728 |
char* GP1212A01A::FirmwareRevision()
|
sl@6
|
729 |
{
|
sl@6
|
730 |
return iFirmwareRevision;
|
sl@6
|
731 |
}
|
sl@6
|
732 |
|
sl@6
|
733 |
|
sl@6
|
734 |
|