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//
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// Copyright (C) 2014-2015 Stéphane Lenclud.
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//
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// This file is part of MiniDisplay.
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//
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// MiniDisplay is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// MiniDisplay is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with MiniDisplay. If not, see <http://www.gnu.org/licenses/>.
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//
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#ifndef FUTABA_MDM166AA_H
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#define FUTABA_MDM166AA_H
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#include "FutabaVfd.h"
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const int KMDM166AAWidthInPixels = 96;
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const int KMDM166AAHeightInPixels = 16;
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const int KMDM166AAPixelsPerByte = 8;
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const int KMDM166AAFrameBufferSizeInBytes = KMDM166AAWidthInPixels*KMDM166AAHeightInPixels/KMDM166AAPixelsPerByte; //96*16/8=192
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const int KMDM166AAFrameBufferPixelCount = KMDM166AAWidthInPixels*KMDM166AAHeightInPixels;
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/**
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MDM166AA is a graphic display module using a FUTABA 96x16dots VFD.
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*/
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class MDM166AA : public FutabaGraphicDisplay
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{
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public:
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MDM166AA();
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~MDM166AA();
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//From DisplayBase
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virtual int Open();
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virtual void SwapBuffers();
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//Brightness support
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virtual int MinBrightness() const {return 0;}
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virtual int MaxBrightness() const {return 2;}
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virtual void SetBrightness(int aBrightness);
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//Clock support
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virtual void ShowClock();
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virtual void HideClock();
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virtual bool SupportClock(){return true;}
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//Icons
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virtual int IconCount(TMiniDisplayIconType aIcon);
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virtual int IconStatusCount(TMiniDisplayIconType aIcon);
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virtual void SetIconStatus(TMiniDisplayIconType aIcon, int aIndex, int aStatus);
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//From GraphicDisplay
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virtual int WidthInPixels() const {return KMDM166AAWidthInPixels;}
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virtual int HeightInPixels() const {return KMDM166AAHeightInPixels;}
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virtual void SetPixel(unsigned char aX, unsigned char aY, unsigned int aPixel);
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virtual void SetAllPixels(unsigned char aPattern);
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virtual int FrameBufferSizeInBytes() const {return KMDM166AAFrameBufferSizeInBytes;}
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virtual void Clear();
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virtual void Fill();
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virtual void Request(TMiniDisplayRequest aRequest);
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//
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void ToggleOffScreenMode();
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void SetOffScreenMode(bool aOn);
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bool OffScreenMode() const {return iOffScreenMode;}
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//Icon specific
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void SetIconNetworkSignal(int aIndex, int aStatus);
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void SetIconInternet(int aIndex, int aStatus);
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void SetIconEmail(int aIndex, int aStatus);
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void SetIconMute(int aIndex, int aStatus);
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void SetIconVolumeLabel(int aIndex, int aStatus);
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void SetIconVolume(int aIndex, int aStatus);
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void SetIconPlay(int aIndex, int aStatus);
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void SetIconPause(int aIndex, int aStatus);
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void SetIconRecording(int aIndex, int aStatus);
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private:
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enum TClockFormat
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{
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EClock12 = 0x00,
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EClock24 = 0x01,
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};
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enum TClockSize
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{
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EClockSmall = 0x01,
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EClockLarge = 0x02
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};
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enum TIconId
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{
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EIconPlay = 0x00,
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EIconPause = 0x01,
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EIconRecording = 0x02,
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EIconEnvelop = 0x03,
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EIconAt = 0x04,
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EIconMute = 0x05,
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EIconNetworkMast = 0x06,
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EIconNetworkSignalLow = 0x07,
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EIconNetworkSignalMid = 0x08,
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EIconNetworkSignalHigh = 0x09,
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EIconVolumeLabel = 0x0A,
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EIconVolumeLevel01 = 0x0B,
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EIconVolumeLevel02 = 0x0C,
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EIconVolumeLevel03 = 0x0D,
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EIconVolumeLevel04 = 0x0E,
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EIconVolumeLevel05 = 0x0F,
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EIconVolumeLevel06 = 0x10,
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EIconVolumeLevel07 = 0x11,
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EIconVolumeLevel08 = 0x12,
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EIconVolumeLevel09 = 0x13,
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EIconVolumeLevel10 = 0x14,
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EIconVolumeLevel11 = 0x15,
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EIconVolumeLevel12 = 0x16,
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EIconVolumeLevel13 = 0x17,
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EIconVolumeLevel14 = 0x18,
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EIconFirst = EIconPlay,
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EIconLast = EIconVolumeLevel14,
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};
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enum TIconStatus
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{
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EIconOff = 0x00,
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EIconFaded = 0x01,
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EIconOn = 0x02
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};
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private:
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//Testing
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void SetAllIcons(TIconStatus aStatus);
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//Specific to MDM166AA
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//General setting command
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void SendCommandClear();
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void SendCommandReset();
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//
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//Clock commands
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void SendCommandSetClockData(unsigned char aHour, unsigned char aMinute);
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void SendCommandClockDisplay(TClockSize aClockSize, TClockFormat aClockFormat);
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void AttemptClockSynchronization();
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//Graphics commands
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void SendCommandSetAddressCounter(unsigned char aAddressCounter);
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void SendCommandWriteGraphicData(int aSize, unsigned char* aPixels);
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//Icon/Symbol command
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void SendCommandSymbolControl(TIconId aIconId, TIconStatus aStatus);
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void RequestDeviceId();
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void RequestFirmwareRevision();
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void RequestPowerSupplyStatus();
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//
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void SetClockData();
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//
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void ResetBuffers();
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private:
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///Off screen mode is the recommended default settings to avoid tearing.
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///Though turning it off can be useful for debugging
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bool iOffScreenMode;
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///We use this flag to align display clock seconds with system time
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bool iNeedAccurateClockData;
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//
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BitArrayLow* iFrameNext;
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BitArrayLow* iFrameCurrent;
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BitArrayLow* iFramePrevious;
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//
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BitArrayLow* iFrameAlpha; //owned
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BitArrayLow* iFrameBeta; //owned
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BitArrayLow* iFrameGamma; //owned
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};
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#endif
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