MiniDisplay.cpp
author sl
Sat, 06 Sep 2014 15:54:51 +0200
changeset 20 3b7acc7fb64b
parent 18 96c013c63595
child 22 ea9ccfdb5563
permissions -rw-r--r--
GP1212A02: Implement commands for: font char update, font action and hard reset.
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#include "MiniDisplay.h"
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#include "FutabaGP1212A01.h"
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#include "FutabaGP1212A02.h"
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MiniDisplayDevice MiniDisplayOpen(TMiniDisplayType aType, bool aAutoDetect)
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	{
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	GraphicDisplay* device=NULL;
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	switch (aType)
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		{
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	case EMiniDisplayAutoDetect:
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	case EMiniDisplayFutabaGP1212A01:
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		device=new GP1212A01A();
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		break;
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	case EMiniDisplayFutabaGP1212A02:
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		device=new GP1212A02A();
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		break;
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	case EMiniDisplayAutoDetectFailed:
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		//Auto detect sequence failed
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		return NULL;
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		break;
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		};
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	int success = device->Open();
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	if (!success)
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		{
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		delete device;
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		device=NULL;
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		if (aAutoDetect)
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			{
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			//Go recursive for auto detect
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			int typeValue=(int)aType;
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			typeValue++;
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			TMiniDisplayType nextType=(TMiniDisplayType)typeValue;
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			return MiniDisplayOpen(nextType,aAutoDetect);
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			}
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		}
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	return device;
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	}
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//Open & Close functions
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MiniDisplayDevice MiniDisplayOpen(TMiniDisplayType aType)
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	{
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	bool autoDetect=aType==EMiniDisplayAutoDetect;
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	//If we want auto detect we need to pass in our first display type
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	//If we don't want auto detect we just pass in the given display type. 
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	return MiniDisplayOpen((autoDetect?EMiniDisplayFutabaGP1212A01:aType),autoDetect);
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	}
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//
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void MiniDisplayClose(MiniDisplayDevice aDevice)
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	{
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	delete ((GraphicDisplay*)aDevice);
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	}
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void MiniDisplayClear(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return;
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		}
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	((GraphicDisplay*)aDevice)->Clear();
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	}
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void MiniDisplayFill(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return;
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		}
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	((GraphicDisplay*)aDevice)->Fill();
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	}
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void MiniDisplaySwapBuffers(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return;
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		}
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	((GraphicDisplay*)aDevice)->SwapBuffers();
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	}
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//-------------------------------------------------------------
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int MiniDisplayMaxBrightness(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return 0;
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		}
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	return ((GraphicDisplay*)aDevice)->MaxBrightness();
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	}
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//-------------------------------------------------------------
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int MiniDisplayMinBrightness(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return 0;
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		}
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	return ((GraphicDisplay*)aDevice)->MinBrightness();
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	}
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//-------------------------------------------------------------
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void MiniDisplaySetBrightness(MiniDisplayDevice aDevice, int aBrightness)
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	{
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	if (!aDevice)
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		{
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		return;
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		}
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	((GraphicDisplay*)aDevice)->SetBrightness(aBrightness);
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	}
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//-------------------------------------------------------------
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int MiniDisplayWidthInPixels(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return 0;
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		}
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	return ((GraphicDisplay*)aDevice)->WidthInPixels();
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	}
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//-------------------------------------------------------------
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int MiniDisplayHeightInPixels(MiniDisplayDevice aDevice)
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	{
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	if (!aDevice)
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		{
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		return 0;
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		}
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	return ((GraphicDisplay*)aDevice)->HeightInPixels();
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	}
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//-------------------------------------------------------------
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void MiniDisplaySetPixel(MiniDisplayDevice aDevice, int aX, int aY, int aValue)
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	{
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	//aValue&=0x00FFFFFF; //Filter out alpha component
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	return ((GraphicDisplay*)aDevice)->SetPixel(aX,aY,aValue);
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	}
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//-------------------------------------------------------------
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wchar_t* MiniDisplayVendor(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->Vendor();
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    }
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//-------------------------------------------------------------
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wchar_t* MiniDisplayProduct(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->Product();
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    }
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//-------------------------------------------------------------
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wchar_t* MiniDisplaySerialNumber(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->SerialNumber();
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    }
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//-------------------------------------------------------------
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void MiniDisplayRequest(MiniDisplayDevice aDevice, TMiniDisplayRequest aRequest)
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    {
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    ((GraphicDisplay*)aDevice)->Request(aRequest);
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    }
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//-------------------------------------------------------------
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bool MiniDisplayRequestPending(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->RequestPending();
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    }
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//-------------------------------------------------------------
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TMiniDisplayRequest MiniDisplayCurrentRequest(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->CurrentRequest();
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    }
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//-------------------------------------------------------------
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void MiniDisplayCancelRequest(MiniDisplayDevice aDevice)
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    {
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    ((GraphicDisplay*)aDevice)->CancelRequest();
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    }
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//-------------------------------------------------------------
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TMiniDisplayRequest MiniDisplayAttemptRequestCompletion(MiniDisplayDevice aDevice)
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	{
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	return ((GraphicDisplay*)aDevice)->AttemptRequestCompletion();
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	}
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//-------------------------------------------------------------
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char* MiniDisplayDeviceId(MiniDisplayDevice aDevice)
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	{
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	return ((GraphicDisplay*)aDevice)->DeviceId();
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	}
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//-------------------------------------------------------------
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char* MiniDisplayFirmwareRevision(MiniDisplayDevice aDevice)
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	{
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	return ((GraphicDisplay*)aDevice)->FirmwareRevision();
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	}
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//-------------------------------------------------------------
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bool MiniDisplayPowerSupplyStatus(MiniDisplayDevice aDevice)
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	{
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	return ((GraphicDisplay*)aDevice)->IsPowerOn();
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	}
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//-------------------------------------------------------------
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void MiniDisplayPowerOn(MiniDisplayDevice aDevice)
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    {
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    ((GraphicDisplay*)aDevice)->TurnPowerOn();
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    }
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//-------------------------------------------------------------
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void MiniDisplayPowerOff(MiniDisplayDevice aDevice)
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    {
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    ((GraphicDisplay*)aDevice)->TurnPowerOff();
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    }
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//-------------------------------------------------------------
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bool MiniDisplaySupportPowerOnOff(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->SupportPowerOnOff();
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    }
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//-------------------------------------------------------------
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void MiniDisplayShowClock(MiniDisplayDevice aDevice)
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    {
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    ((GraphicDisplay*)aDevice)->ShowClock();
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    }
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//-------------------------------------------------------------
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void MiniDisplayHideClock(MiniDisplayDevice aDevice)
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    {
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    ((GraphicDisplay*)aDevice)->HideClock();
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    }
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//-------------------------------------------------------------
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bool MiniDisplaySupportClock(MiniDisplayDevice aDevice)
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    {
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    return ((GraphicDisplay*)aDevice)->SupportClock();
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    }